The Game Room
Two small adventures are ready to play.
Choose an activity, take your time, and try again whenever you like. No sign-in, scores, or prizes are needed.
Ages 3–6
Alphabet Adventure
Learning goal: Find the letter that begins the pictured word.
Butterfly starts with which letter?
Pick a letter to begin.
Ages 3–7
Counting Adventure
Learning goal: Count the meadow treasures, then choose the matching number.
How many meadow flowers can you count?
Point and count before you choose.